blckgrffn
Diamond Member
But tell me more about what it does to the FPS counter. That's what I want hear about!You need to be able to navigate through marketing and deception BS.
-When you are GPU limited and maxed out (so 98-99%), latency increases a lot compared to when you are not GPU maxed out.
-DLSS 3 and above, when FG is enabled, automatically activate Nvidia Reflex, which is a technology that fixes this huge latency increase when GPU maxed out by very slightly reducing framerate and technically not being maxed out anymore.
So what's happening in this instance is that DLSS off and DLSS 2 are showing latency numbers without Reflex enabled, whereas DLSS 3.5 and DLSS 4 are numbers with Reflex on. But you can also enable Reflex on DLSS off and DLSS 2 instances, and then the latency would be lower than on DLSS 3.5 and DLSS 4.
The reality is, the way this technology works, makes it inevitable to have around an extra frame of latency, because it holds the future frame along with the previous frame to be able to generate the extra frames between the two.
😉