Smaller LLC probablyAny idea of why the Intel GPU benefits disproportionately?
They have awful memlat too so any divergence rips their face off.Smaller LLC probably
Official info via Microsoft:OMM SW emulation = RTX only. Zero DXR 1.2 support by Radeon.
I was talking about RDNA4. SER without reordering = useless.Official info via Microsoft:
- OMM = AMD support is planned on future hardware platforms. Please contact your AMD relations manager for more details
- Intel = Intel is actively evaluating OMMs and looks forward to supporting the feature in the future
- SER = AMD support for SER is available in this preview driver
HitObject improves the flexibility of the ray tracing pipeline in general. First, common code, such as vertex fetch and interpolation, must no longer be duplicated in all closesthit shaders. Common code can simply be part of the raygeneration shader and execute before closesthit shading. Second, simple visibility rays no longer have to invoke hit shaders in order to access basic information about the hit, such as the distance to the closest hit. Finally, HitObject can be constructed from a RayQuery, which enables MaybeReorderThread and shader table-based closesthit and miss shading to be combined with RayQuery
Indeed it supports it but doesn't impact perf at all.Sure. But the statement clarifies that OMM is not planned to be supported by RDNA4. But there should be SER support (in some form), altough currently without any actual reordering.
But why having SW API support when not doing anything with it? SW based reordering (emulation) in the future?
Looks like OEMs were indeed going to get updated Blackwell with 3 GB chips. This one talks about the 5070 Laptop 12 GB.
brother that was way back when DRAM scaling was still alive.As a comparison, 9 years prior to the GTX 1070 Laptop, Nvidia was launching the 8700M GT which had 256MB or 512MB VRAM. They went from 16x or 32x more VRAM to freezing capacity altogether.
Hopefully 3D DRAM enabled necromancy in 2030s.brother that was way back when DRAM scaling was still alive.
Depends on how litho-intensive the whole process is.Hopefully 3D DRAM enabled necromancy in 2030s.
Super means more generous chops and Blackwell was already very generous.And now rumors of 5050 9 GB 96-bit. I have a hard time believing nVidia would do this if they aren't going forward with the Super so we'll have to see if it happens.
Generous on what?Super means more generous chops and Blackwell was already very generous.
Most RTX 50 series have very few SMs disabledGenerous on what?
Most RTX 50 series have very few SMs disabled
Most RTX 50 series have very few SMs disabled
I am shocked they are not comparing it to an old CPU (80386)it annoys me that they are setting the baseline at Pascal RT capability.