bystander36
Diamond Member
Back in 1982, Pacman was a huge hit, even if the Atari version wasn't the greatest.Pacman for the Atari 2600 was ~50-70 bucks back in 1982. Thats like $180 in todays money and that was a shit game. Just sayin.
Back in 1982, Pacman was a huge hit, even if the Atari version wasn't the greatest.Pacman for the Atari 2600 was ~50-70 bucks back in 1982. Thats like $180 in todays money and that was a shit game. Just sayin.
Pacman for the Atari 2600 was ~50-70 bucks back in 1982. Thats like $180 in todays money and that was a shit game. Just sayin.
A month ago I was talking with a friend from USA about my plans to develop games. When I said that I could develop a game for 15-20% of the cost of production in USA/Europe, and then sell it for just $20, he told me that I should not do so. "If I see two things, one costing $40 and the other costing $20, I automatically consider that the cheaper one has lower quality. You should not sell your game for less than other similar titles."
What do you think about this? Does game price influences your perception about its possible quality?