adroc_thurston
Diamond Member
Memory speed scaling looked pretty bad when MALL was introduced.That is the exact reason I didn't believe the cache rumours for RDNA2. It seemed like going with a wider bus would cost less die area to achieve similar performance goals so if AMD were willing to spend 500mm of die area then going with a wider bus and adding more shader cores would be better balanced overall than a huge chunk of MALL.
Basically we ran out of shrinks to spam shader cores with before we ran out of bandwidth.
Oh the irony.