I don't think anyone is debating that these APUs can flexibly allocate power, but being "squished below base clocks" (i.e. <2.8GHz, and surely on only a core or so) is not really viable for modern gaming. It's a theoretical possibility, but I don't see anyone demonstrating such a scenario outside of GPU-only synthetics, as they essentially call out in that review. In actual games, it would be reasonable to expect a much more even (i.e. CPU-heavy) power allocation. There's a baseline level of CPU compute games typically need, and trying to push below that makes for a terrible experience.