But that's just it. With massive layoffs, they already are reducing their internal cost structures to support lower first sale volume. Remember, most of these studios don't care about single player games anymore. They want RENT. They want the constant revenue stream of people having to pay for games as a service. So, you'll only have two choices, pay your bag of gold to NVidia for one of their cards so you can game locally, or pay a monthly subscription fee to one of the big cloud gaming providers for time on their high end equipment. Everything else will be legacy games, and I don't for one second believe that they will allow sites that host those old games like GOG to exist for too long after the whole AAA gaming universe has moved all the way to the new model.
Everything else left will be services like Roblox, stuff that looks like The Sims, and mobile games that get ported to PC because they have the critical mass for that. I've been anticipating the Apple TV to evolve into a gaming box with a similar reach to things like the PS and XBOX not because it can match their technical power, but because most of the gaming industry eventually drifts to only catering to the mobile platforms, and adding the ability to play on the Apple TV, with a late model A series SOC, will be trivial. The latest phone SoCs are mode than capable of playing content at FHD right now with modest scaling and sharpening. With another round of SoC GPU upgrades, and added frame gen, you'll start to see them push 4K capabilities at usable frame rates. Like it or not, Mobile Gaming is where the money is. The investment is moving in that direction.